INTERACTIVE TABLE BALLOT
Every seat
has a preference.
Let each person choose one direction. Read the spread before discussing a particular game.
Ask each person for one preference. No names, no scores and no saved profile.
THE TABLE SO FAR
Every voice starts here.
Choose a preference for each occupied seat.
Together0
Tactical0
Story0
Social0
A count opens a conversation. It does not overrule a person’s access needs or willingness to play.
What to do with the result
A leading preference is a useful opening, not a majority rule. Ask whether everyone is comfortable with the proposal. Practical access needs and a person’s right to pass matter more than the count.
A tie is information
Try two shorter formats, agree a compromise or leave the final choice open while you look at the actual games available. The tool deliberately does not break a tie at random.
Keep the choice with the group
The four labels are broad conversational prompts. They do not describe every game or every reason a person might enjoy playing. Enter no names or private details; the page keeps no profile.
Make room in the programme