The point of this project
These pages consider the social choices around a game: how to hear preferences, explain a format and leave room for people to enjoy it differently. The intended context is an informal evening in Australia.
Original tools with modest claims
The ballot counts what is entered; the programme adds the durations of chosen stages. Neither tool identifies an ideal game, predicts enjoyment or evaluates a person.
Illustrative photography
The images are original generated editorial scenes with generic tabletop components. They do not depict a Pavoreni venue, a scheduled event, an endorsed product or a real customer group.
No commercial catalogue
This project does not sell games, take payments, advertise live events or claim a relationship with a publisher. It contains no invented reviews, prices or availability.
Corrections are welcome
The contact form accepts questions about these pages and tools. It saves a message on the website server. It is not a booking service, and email delivery or a reply is not guaranteed.
